3D Character Artist

Remote / Hybrid / On-site, Full-time


📍 Novi Sad, Serbia 🕑 Full-time 💰 1800–2000 EUR net

About us and the role

Sirius is an animation studio from Novi Sad building stylized characters for the real-time world: app companions, AI assistants for apps and web services, as well as interactive characters for games. The other half of our work consists of client production projects: commercials, game trailers, cinematics and explainers. Thanks to that mix, the work is dynamic and it's a rare month when you do the same thing twice.

We are looking for a person who will take on the role of Lead Character Artist and independently drive character design based on client briefs through the entire 3D pipeline, from receiving concept art to game engine integration.

What we need

  • You create stylized 3D characters ready for animation based on given references, with clean topology and preparation that causes no problems for the rigger
  • You own the complete pipeline: sculpting, retopology, UV unwrapping, texturing, preparation and import into Unreal Engine
  • Work in Unreal Engine, including preparing models for export and final presentation in-engine
  • Excellent knowledge of ZBrush, Blender, Substance Painter, Photoshop
  • Responsibility and respect for project deadlines

Nice to have (not required)

  • Understanding of the rigging and blendshape process (especially for face tracking) within Blender and Unreal Engine
  • Basic understanding of animation within Blender and Unreal Engine
  • Experience with Autodesk Maya

How we work

  • Remote, hybrid or office options available, depending on agreement
  • Flexible working hours with core hours when the whole team is available
  • Work is done strictly in software versions defined by the studio
  • Work is done on local studio machines (for remote or hybrid work, a streaming service + VPN is used)

Terms

  • 1800–2000 EUR net monthly salary
  • Initial period of 2 months with a 7-day notice period for both sides
  • Compensation review after 6 months

Application process

  1. Include a link/document with your portfolio in your application. It should contain examples of your personal work relevant to this position. If you have a video or showcase of your projects, feel free to include those as well.
  2. Candidates who are shortlisted will be contacted via email to arrange an interview.
  3. Candidates who reach the final round will receive a paid test project (3–5 days, at the market day rate).

No part of the candidate selection process will involve AI (automated vetting, selection, portfolio review). We believe people should work with people, so it matters to us that even the first contact reflects that. Every applicant will receive a response within 5 working days after the application deadline.

Application deadline: 11.08.2026

O nama i poslu

Sirius je animatorski studio iz Novog Sada koji gradi stilizovane karaktere za real-time svet: app companione, AI asistente za aplikacije i web servise, kao i interaktivne karaktere za igre. Drugu polovinu posla čine produkcijski projekti za klijente: reklame, game traileri, cinematici i explaineri. Zbog te mešavine posao je dinamičan i redak je mesec u kojem se rade dve iste stvari.

Tražimo osobu koja će preuzeti ulogu glavnog Character Artista i samostalno voditi dizajn karaktera po klijentskim briefovima kroz ceo 3D pipeline, od primanja koncept arta do integracije u game engine.

Šta nam je potrebno

  • Kreiraš stilizovane 3D karaktere spremne za animaciju po datim referencama, sa čistom topologijom i pripremom koja rigeru ne pravi problem
  • Vodiš kompletan pipeline: sculpt, retopologija, UV unwrap, teksturisanje, priprema i import u Unreal Engine
  • Rad u Unreal Engine-u sa znanjem pripreme modela za export i finalnom prezentacijom u istom
  • Odlično poznavanje ZBrush, Blender, Substance Painter, Photoshop
  • Odgovornost i poštovanje datih rokova na projektu

Plus je (nije obavezno)

  • Razumevanje procesa rigovanja i blendshape-ova (posebno za face tracking) unutar Blendera i Unreal Engine-a
  • Osnovno razumevanje animacije unutar Blendera i Unreal Engine-a
  • Znanje rada u Autodesk Mayi

Kako radimo

  • Remote, hybrid ili office rad u zavisnosti od dogovora
  • Fleksibilno radno vreme uz core hours kada je ceo tim dostupan
  • Radi se striktno u verzijama softvera koje studio definiše
  • Rad je na lokalnim mašinama (ukoliko je remote/hybrid opcija, koristi se streaming service + VPN)

Uslovi

  • 1800–2000 EUR mesečna neto plata
  • Početni period od 2 meseca sa otkaznim rokom od 7 dana za obe strane
  • Revizija honorara na 6 meseci

Proces prijave

  1. U prijavi ostaviti link/dokument svog portfolija koji treba da sadrži primere ličnog rada adekvatnog za oglas. Ukoliko imate video ili showcase svojih projekata, slobodno ih uključite u prijavu.
  2. Kandidati koji uđu u uži izbor biće kontaktirani putem e-maila radi dogovora o terminu razgovora.
  3. Kandidati koji uđu u poslednji krug dobiće plaćeni test projekat (3–5 dana, po tržišnoj dnevnici).

U samom izboru kandidata neće nijednim delom učestvovati AI (automatski vetting, selection, portfolio review). Smatramo da ljudi treba da sarađuju sa ljudima, te nam je bitno da i prvi kontakt bude takav. Svaki aplikant će dobiti odgovor u roku od 5 radnih dana nakon isteka roka za prijavu.

Poslednji dan za prijavu za posao: 11.08.2026

Apply for this position

* Sirius Animation Studios is committed to equal employment opportunities and does not discriminate against any employee or applicant for employment based on factors such as race, color, religion, national origin, age, gender, sex, ancestry, citizenship status, mental or physical disability, genetic information, sexual orientation, veteran status, or military status. We actively seek individuals to join our team and do not engage with recruiters, agencies, or offshore firms in our hiring process.

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